While the project itself is far from completion, there's a high likelihood that Senua's Saga: Hellblade 2 would be the first title to make use of findings from the project.
The project is defined as a combination of art, game design, and cutting-edge neuroscience technology which is supposed to help players come to terms with their illness through new forms of therapy. Every single solution for the Flinter puzzle in Borderlands 2 (Skip near the bottom for the solutions, read the whole thing if you wanna know my thought process, and sorry if someone already did this but Im glad I found my own solution anyway) Close. These five NPCs are a reference to the Teenage Mutant Ninja Turtles and their teacher Master.
#Borderlands 2 ninja puzzle Pc#
To better convey mental illness in a more believable and realistic fashion in this medium, Ninja Theory initiated The Insight Project in 2019 shortly after a year of being acquired by Microsoft. Borderlands 2 was released on PS3, Xbox 360 and PC in 2012. Senua's Saga: Hellblade 2 is most likely in early development as Ninja Theory recently confirmed that it would be using the still-unreleased Unreal Engine 5. There's still a lot of silence regarding the game which has left fans clamoring for details, but it seems unfair to expect any concrete details soon in light of recent developments. Upon entering the mission area, Tannis tells the player 'not to cut them any slack' - a reference to the theme song of the original animated series ('When the evil Shredder attacks / These Turtle boys don't cut him no slack'). The studio is currently hard at work on developing a sequel, titled Senua's Saga: Hellblade 2, which is a continuation of Senua's journey and will most likely be touching on the same themes as its predecessor. The mission is a reference to the Teenage Mutant Ninja Turtles.